Learning Moho from Beginner to Expert
About Course
Moho Pro Free Download: Windows
Moho Pro Free Download: Mac
You can download the necessary files here: https://shrinkme.ink/MohoCourseFiles
In this series of 38 tutorials you will quickly learn all the basics of working with the software.
The tutorials are organized in seven sections and were designed to be easy to follow, clear and to the point.
Basic Interface
videos 1 to 4
In the first part, you will learn the overall interface, how the layer structures work, what is the logic of the timeline, how you can animate already created characters and how to export your animation.
Basic rigging with bitmaps
videos 5 to 12
In the second part, we will show you how to create a puppet from a Photoshop file. You will learn how to prepare the illustration, create a basic skeleton and even create distortion meshes and Smart Bones to animate expressions easily.
Basic Animation
videos 13 to 15
In the third part we will cover concepts about movement, how to use different keyframes types, why and how to use the graph and even create cycles of animation.
Vector Drawing
Videos 16 to 21
Once you know all the basics of working with images, we will move to the vector drawing tools coming with Moho. In this fourth section you will learn everything related to the drawing and filling tools, the basics of masking, the power of Liquid shapes and, finally, how to draw an entire character in Moho.
Rigging Vectors
videos 22 to 26
The fifth section will show you the difference between rigging vector and images, how to set up Smart bones for vector, rigging and entire character, creating Vitruvian bones and animating the vector character.
Animating Backgrounds
video 27
With all that done, in the sixth section we will move to set up our background. You will learn how to create parallax to give more depth to your scene, use the camera tools and even add automatic wind to your scene.
More tools in detail
videos 28 to 38
Finally, we will cover other tools that can be very useful for your characters and scenes, such as the different options of the timeline, controlled bones, the powerful particle system, frame-by-frame layers, automatic physics, scripts, actions, references, quad meshes, brushes and layer comps.
You can download the necessary files here: https://bit.ly/MohoCourseFiles
Character and props illustrations made by Óscar Chávez. Background illustration made by María Pareja.
For more information about Moho, visit https://www.mohoanimation.com
For tutorials about the new Moho 14 features, please check this playlist:
https://www.youtube.com/playlist?list=PLynyD-7entJ3P_y0TLXnArRvNbihqroQx
Do you have questions or need feedback? Join our Official forum:
https://www.lostmarble.com/forum/index.php
and Discord server to share your work and discuss ideas with the Moho community!
https://lostmarble.com/discord
Course Content
Learning Moho from beginner to expert
-
Part 1 – Overall interface
07:10 -
Part 2 – Basic Layer structures
05:20 -
Part 3 – Timeline Basics
04:56 -
Part 4 – Exporting the Animation
05:53 -
Part 5 – How to prepare the bitmap on Photoshop
06:09 -
Part 6 – Import the PSD and basic rigging
18:54 -
Part 7 – Switch Layers
06:51 -
Part 8 – Targets bones
09:55 -
Part 9 – Basic Dynamics
12:23 -
Part 10 – Basic Smart Warp
09:17 -
Part 11 – Curvers
09:53 -
Part 12 – Basic Smart Bones
09:21 -
Part 13 – Basic Animation
04:28 -
Part 14 – Keyframe types and Graph Mode
10:30 -
Part 15 – Animation Cycles
05:28 -
Part 16 – Drawing shapes tools + Freehand tools
10:08 -
Part 17 – Add and edit points
05:20 -
Part 18 – Fill tools
08:32 -
Part 19 – Masking
13:18 -
Part 20 – Liquid Shapes
14:50 -
Part 21 – Drawing a character
30:38 -
Part 22 – Rigging vectors vs Rigging images
08:16 -
Part 23 – Smart Bones for vectors
16:23 -
Part 24 – Rigging an entire character
15:51 -
Part 25 – Animating a vector character
05:30 -
Part 26 – Vitruvian Bones
08:15 -
Part 27 – Creating a scene with parallax
16:38 -
Part 28 – Timeline
10:15 -
Part 29 – Controlled Bones
08:14 -
Part 30 – Particles
07:29 -
Part 31 – Frame by Frame layers
08:02 -
Part 32 – Physics
09:02 -
Part 33 – Scripts
03:58 -
Part 34 – Re-use actions
09:12 -
Part 35 – References
07:48 -
Part 36 – Quad meshes
05:19 -
Part 37 – Advanced brushes
07:50 -
Part 38 – Layer Comps
08:40